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This work features interactive elements that live online via a subscript of Java & HTML.
Inspired by the original Nintendo GameCube logo and PlayStation palette, I wanted to create a work that demonstrated an organism-like object that uses a viewer's mouse to control the size, perspective, and flow of the piece.
USE YOUR MOUSE'S POSITION TO CONTROL THE VIEW
THE SCROLL WHEEL TO WARP
THE CUBES' COMPONENTS
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